Clean room implementation of Adobe products

(github.com)

21 points | by derac 2 hours ago

7 comments

  • rfgplk 9 minutes ago
    Is there any interest in a C++ rewrite of Adobe products? A pure Rust implementation essentially holds back portability and control massively, while C++ allows you to control and account for every single bit of memory.
  • sowhat1 1 hour ago
    Even if this isn't perfect, with each frontier coding model release we get closer and closer to small teams one-shotting complex software like this.

    I'm certainly not going to hold Adobe stock long-term.

    • hollowturtle 1 hour ago
      > one-shotting complex software like this

      You mean one shotting slop that barely works and lacks mature software stability with decades of fixes/features and improvements? No serious professional would ever use something like that. Like I’m the first to join the party if there is any hate to put on Adobe, but their closed source platform isn’t going anywhere. Only a paradigma shift could

      • bigyabai 1 hour ago
        > slop that barely works and lacks mature software stability with decades of fixes/features and improvements

        Sounds like Creative Cloud to me.

        • hollowturtle 1 hour ago
          That just tells you how much care they put on this stuff, which is the same amount of care you will find on vibe coded stuff
  • haunter 40 minutes ago
    Oh it's even hallucinating a non-existing FreeBSD version. Perfect slop.

    >Installers for macOS, Windows, Linux, FreeBSD and the web are attached to each GitHub release

    >On FreeBSD 14 (x86_64), the release has a tarball

    >photocraft-<version>-freebsd-x86_64.tar.gz

  • ianpurton 1 hour ago
    If this is even 50% functional its going to have an impact on adobe revenue.

    Would be amazing to this these tools in Linux distros.

    • computably 1 hour ago
      There have always been Adobe alternatives and many are more than 50% functional.
  • ChrisArchitect 2 hours ago
  • shubhamjain 1 hour ago
    The stark contrast between HN comments and everywhere else makes me think HN may be one of the last places left for grounded technical discussion.

    Everyone on Twitter is acting as if Adobe’s software was decompiled, rewritten, and that’s it—game over, without even trying the damn thing. Seeing software engineers themselves espouse this nonsense is particularly annoying.

    Yes, AI can recreate photoshop. But Photoshop is the product of thousands of tiny design, engineering, and product decisions. The idea that all of those decisions can simply be “decoded” from compiled binaries is laughable.

    • RossBencina 1 hour ago
      Here's my technically grounded response:

      As far as I understand, inspecting the compiled binaries in any way would violate clean-room principles. At a minimum you'd need (A) one set of agents documenting the behavior of the executing binaries, e.g. manipulating the UI, and reviewing documentation and training manuals, and (B) a second set of agents whose only input is the output of the first set of agents. I'm not sure whether testing the real and AI generated agent side by side with equivalent inputs would constitute clean-room, although it might be legal.

      I agree that a large part of the value of a product stems from "thousands of tiny design, engineering, and product decisions." But I don't agree with your conclusion. If the goal is to replicate the behavior of an existing piece of software then all you need to do is observe the behavior and replicate it. You don't need to engineer it in the same way, or arrive at it by making the same engineering and design decisions. Of-course in the end all you have is the replica, not the engineering and design heritage, product management, or the teams to carry the work forward. But that is the same problem open source "clones" of commercial products have often suffered from.

    • aayushprime 1 hour ago
      > But Photoshop is the product of thousands of tiny design, engineering, and product decisions. The idea that all of those decisions can simply be “decoded” from compiled binaries is laughable.

      I actually think a couple passes with AI through the product will cover 80+ % of the use-cases people will have and people will have no problem switching to the new thing.

      • hollowturtle 1 hour ago
        New thing that sooner or later will nuclearize your work. This is disposable software and any disposable software doesn’t carry any accountability regarding your work
        • popalchemist 17 minutes ago
          The worst thing that can happen is a photoshop file save gets corrupted. You can mitigate that completely with backups.
  • popalchemist 2 hours ago
    how was this achieved? Is this group super well funded? Is this just Claude churning for 3 months?
    • rfgplk 4 minutes ago
      This was the result of a _single_ prompt. Which actually shows the power of modern LLMs. I already have a from scratch C++ implementation of Photoshop, in my own custom UI toolkit, with my own custom GPU shaders. From scratch. Whole thing, ported over and I started last night. In preliminary benches it's roughly ~20-40% faster than their Photoshop rewrite. Will start heavy optimization passes and see how hard I can push it.
    • pfisch 2 hours ago
      Based on how non-functional it is I would say Claude churning for a weekend or less.