Author here. We pushed 1.1 today. It was scheduled for release two weeks ago, but it was quite hard to balance adding so many new features with the influx of bug reports that followed our launch a month ago. Obviously, adding Python is a big one, but I'm most excited about the new symbol index, which reduces 10-second workspace-wide queries to under 100 ms. The agent also uses this index, so the benefits compound over long agentic sessions as well. FWIW I'm not quite sure about the black-and-white dimming feature. If it's not useful, we might remove it in a future release so please let us know!
Not a walkthrough video, no. The first steps section of the getting started guide is the best place to start (https://docs.rune.build/#your-first-steps). There are also a few short clips on the home, Go and Python pages.
Fair ask though! a short walkthrough is on the list.
I may check this out as I'm between editors currently. Liked zed for a bit, until a blog post showed me how they were installing npm and who knows what else on my PC without me knowing. Used Code for a bit after until suddenly they started requiring AI dependencies just to run the IDE.
pricing page does not at all make clear what isn't included in the free version. you have to pay a monthly subscription for "language support"? does that mean it doesn't "support" languages in the free version? and what does "language support" mean?
This is me.
> rewriting the editor live in Elisp is the whole point for you
Funnily enough, this is not me. I just grab Doom Emacs and do very minor adjustments. I just really like all the packages and the ecosystem.
> Built-in Emacs editor
The built in editor is a one of my least favorite parts of Emacs. I'm in it for the customizability.
So hey, why not try something new.
edit: I think it's from all the videos playing at once, even when not visible. It should be fixed now.