Did anyone else solve the puzzle after finding a bug in today's puzzle where on step 13 the circle you were trying to match didn't change, but should have?
Oh, nevermind, it appears others noticed this bug, too!
Man, that's a fantastic way of making me interested in the game. I'd heard of it before, but up until seeing this I figured I'd have to spend money and hop onto my PC (where I play games, as opposed to my work laptop) to check it out.
Now, 15 minutes after clicking the link, I've tried the game out, had a fun time, and ... just might have to buy it.
I'm impressed that this sort of thing was possible with Godot too. Very cool.
It's an issue with Godot on the web unfortunately, when you're dropping frames the audio starts clipping and crackling. Judging by the other comment, the lua integration must be doing some heavy work.
Same for me, when the code is not correct, the music is much slower and very crackly. Once the code gives the correct solution, the music speeds up and the crackles go away.
I think today's answer is actually incorrect. Or at least the reference animation has a hitch where it shows all red for frames 12 and 13. if it shows 2 purples for frame 13 then the animation is smoother and actually the math is much simpler.
Oh, nevermind, it appears others noticed this bug, too!
Now, 15 minutes after clicking the link, I've tried the game out, had a fun time, and ... just might have to buy it.
I'm impressed that this sort of thing was possible with Godot too. Very cool.
Replicube: A puzzle game about writing code to create shapes (https://news.ycombinator.com/item?id=43979916)
Also agreed, very fun!
On the leaderboard I'd like to see code size vs cycles in a 2D plot with the Pareto front highlighted.